Adventurer's Guild Modules
In early 1998, TSR began releasing Adventurer's Guild modules to retailers. The goal of the Adventurer's Guild program was to get people playing "prequel" adventures to upcoming products. These new adventures would be played in game stores across the country to build interest in the new series of products due out. Each adventure was original, but tied into a specific product in some fashion. Most of the adventures supported AD&D 2nd Edition, but there were quite a few released for both the SAGA and Alternity systems. These modules were only available to retailers.
The modules were released in "series" of modules, with a new series available every 3 to 4 months (from January 1998 to April 2000). Any retailer who had signed up with the Adventurer's Guild program would be eligible to purchase a series; each series cost around $25 (except for the last four series, which were distributed electronically via e-mail). After paying, the retailer would be sent that particular series along with various scoring sheets and RPGA sign-up pads. Also, various prizes were sent, such as dice bags, T-shirts, and art prints. These were intended for the top players of the session. Starting with the third series and continuing through the sixth series, an additional set of adventures was available (for a $25 fee, of course); these were Living City adventures and were only available in this form through the Adventurer's Guild. During the fifth and sixth series, a retailer actually had to specifically ask for this supplement instead of TSR offering it.
Additionally, around series six or seven, TSR started a scoring system. If a retailer ran an adventure in his/her store and sent in the scores of the players, they would earn points. These points let them purchase Living City adventures from the RPGA. What adventures they received from this system and how much they cost is currently unknown, though we believe the modules offered were simply LC1 through LC4.
Print runs on these adventures are difficult to get exact numbers on. Starting with Polyhedron #129 and continuing through #142, all of the participating stores in the Adventurer's Guild program were listed on the back of the issue. According to Scott Magner, the TSR manager of the Adventurer's Guild program, TSR only printed enough copies to mail out to the stores who paid for them. On an even more difficult note, there is certainly no way to determine how many of those retailers even bothered to purchase the Living City supplemental adventures that were available as well. Suffice to say, those are even more rare than the standard Adventurer's Guild modules.
The following table is compiled from a quick count of the stores listed on the back of Polyhedron issues #129 to #142:
| Issue # | Store Count |
|---|---|
| 129 | 58 |
| 130 | 153 |
| 131 | 153 |
| 132 | 153 |
| 133 | ? |
| 134 | 118 |
| 135 | 117 |
| 136 | 117 |
| 137 | 57 |
| 138 | 79 |
| 139 | 84 |
| 140 | 260 |
| 141 | 260 |
| 142 | 81 |
Most of the series came with an Instruction Booklet telling you about the program, how to run and score the adventures, and how to send in all the information. All of the Instruction Books are all very much alike, with only slight differences setting them apart.
The modules themselves are nearly identical in appearance. They are all 16 pages, and most are saddle-stitched; there were a few that were stapled twice along the left spine. In short, most of the Adventurer's Guild modules look similar to the Jade Hare, without the color cover.
In 1999, TSR publicly released the TSR Jam, which was a 64-page compilation of seven of the Adventurer's Guild modules: Vale of the Dragon Oracle and Leviathan's Deep (from Series One), Return of the Pick-Axe, Blood Feud, Folds in the Tapestry, and Manxome Foe (from Series Two), and Heart's Final Beat (from Series Three).
Thanks to Rhea Shelley for most of the information on these modules, as well as the scans; to Adrian Newman for assistance and for the scan of the Series One Instruction Booklet; to Sean Reynolds for info on Of Varsks and Winter Witches; and to Erik Mona for help with this information.
All the adventures below are listed according to their respective series. Each adventure shows the module title, author(s), setting it was designed for (AD&D, SAGA, or Alternity) and the linking product. None of the Living City supplement adventures had corresponding products, all were designed for AD&D 2nd Edition, and all are set in the RPGA Living City.
Series One (Jan - Mar 1998)
We are guessing as to the start date of this series, based on the timeline of the other sets. It should be noted that all the modules in this set have a copyright date of 1997. Two of these modules (Vale of the Dragon Oracle and Leviathan's Deep) were later reprinted in the compilation module TSR Jam.
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Instruction Booklet | |||
| Final Exam | Rhias Hall | AD&D Generic | College of Wizardry |
| Leviathan's Deep | Steven Brown | SAGA Dragonlance Fifth Age | Heroes of Hope |
| Marooned on Jakandor: Island of War | H. Johnson | AD&D Generic | Jakandor: Island of War |
| Menagerie | Thomas Reid & Monte Cook | AD&D Planescape | Planescape Monstrous Compendium |
| Of Varsks and Winter Witches | Sean Reynolds | AD&D Birthright | Tribes of the Heartless Wastes |
| Vale of the Dragon Oracle | Bryon Wischstadt | AD&D Forgotten Realms | Cult of the Dragon |
Series Two (Apr - Jun 1998)
Four of these modules (Return of the Pick-Axe, Manxome Foe, Blood Feud, and Folds in the Tapestry) were later reprinted in the compilation module TSR Jam.
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Instruction Booklet | |||
| Blood Feud | Sean Reynolds | AD&D Generic | Monstrous Arcana Illithiad |
| Fallen Archmage | Joseph Wolf | AD&D Forgotten Realms | Cormanthyr |
| Folds in the Tapestry | Jeff Quick | Alternity Generic | Alternity Player's Handbook |
| Manxome Foe | Christopher Perkins | AD&D Planescape | Tales from the Infinite Staircase |
| Pyramids of Brass | Steven Brown | SAGA Dragonlance Fifth Age | Wings of Fury |
| Return of the Pick-Axe | Christopher McKitterick | AD&D Greyhawk | Return of the Eight |
Series Three (Jul - Sep 1998)
The Living City supplements began appearing with this series. Heart's Final Beat was later reprinted in the compilation module TSR Jam.
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Instruction Booklet | |||
| Heart's Final Beat | John Mangrum | AD&D Ravenloft | Champions of the Mist |
| Ill Omens | H. Johnson | AD&D Greyhawk | The Adventure Begins |
| Salvage | Thomas Reid | Alternity Star Drive | Star Drive Campaign Setting |
| Second Chance | Steve Miller | AD&D Ravenloft/Greyhawk | Vecna Reborn |
| Special Delivery | Robert Wiese | AD&D Forgotten Realms | City of Raven's Bluff |
| Throne of Huangdi | Richard Dakan | SAGA Marvel Super Heroes | Marvel Super Heroes RPG |
| Caravan | James Ward | 1st Living City Tournament | |
| At Last, Ravens Bluff | Bruce Rabe | 2nd Living City Tournament | |
| Counterfeit Dreams | Skip Williams & Jean Rabe | 3rd Living City Tournament | |
| unknown | unknown | 4th Living City Tournament | |
| Downunder the Living City | Wayne Straiton | 5th Living City Tournament | |
| Day of the Raven | James Buchanan | 6th Living City Tournament | |
| unknown | unknown | 7th Living City Tournament | |
| Curse of Red Death | Wayne Straiton | 8th Living City Tournament | |
Series Four (Oct - Dec 1998)
The Instruction Booklet to this series was the first to have the year and season on the cover (Fall 1998).
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Instruction Booklet | |||
| Avengers: Live Kree or Die! | Steven Kenson | SAGA Marvel Super Heroes | Avengers Roster Book / Masters of Evil |
| Beast Within | James Wyatt | AD&D Ravenloft | Children of the Night: Werebeasts |
| Burn Pirates | Richard Dakan | Alternity Star Drive | Star Drive Campaign Setting |
| Dungeon of the Hark | Eric Boyd | AD&D Forgotten Realms | Demihuman Deities |
| Trail of the Tylor | Steven Brown | SAGA Dragonlance Fifth Age | The Bestiary |
| Trouble With Derro | Erik Mona | AD&D Greyhawk | The Adventure Begins |
| False Prophesy | Stephen Glasgow | Living City Adventure 1 | |
| What In The World Is This? | Bob Person | Living City Adventure 2 | |
| Call of the Griffon | Clinton Tate | Living City Adventure 3 | |
| Birds of a Feather | Wayne Straiton | Living City Adventure 4 | |
| Pillar of the Community | John Terra | Living City Adventure 5 | |
| Greater of Two Evils | Wade Heilman | Living City Adventure 6 | |
Series Five (Jan - Mar 1999)
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Instruction Booklet | |||
| Interfall | Ron Bedison | Alternity Generic | Starships |
| Legacy of Venom | Lucien Soulban | AD&D Ravenloft | Van Richten's M.H. Compendium Vol 1 |
| Light Fantastic | Lisa Smedman | AD&D Forgotten Realms | The Demihumans of the Realms |
| Mission Brief 6106 SD XXXIV | Christopher McKitterick | AD&D Greyhawk | Scarlet Brotherhood |
| Pages of Doom | Robert Wiese & Jeff Quick | SAGA Marvel Super Heroes | unknown |
| Spawn of Sable | Steve Miller | AD&D Dragonlance | The Sylvan Veil |
| Dangerous Alliances | Alex Lombardi | Living City at War 1 | |
| A Spell of Bad Weather | Tom Prusa | Living City at War 2 | |
| Foolish Pride | Daniel Donnelly | Living City at War 3 | |
| Search for the Truth | Daniel Donnelly | Living City at War 4 | |
| Longest Night | Roger Rhodes | Living City at War 5 | |
| unknown | unknown | Living City at War 6 | |
| Whistling In The Dark | Gregory Dreher | Living City at War 7 | |
Series Six (Apr - Jun 1999)
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Instruction Booklet | |||
| Children of Solace | Steven Brown | AD&D Dragonlance | Dragonlance Classics 15 Anniv |
| Deepening Shadows | James Wyatt | AD&D Ravenloft | Children of the Night: The Created |
| Displaced | Ed Stark | AD&D Greyhawk | Return to the Keep on the Borderlands |
| Hand of Justice | David Donnelly | AD&D Forgotten Realms | unknown |
| Project: Maelstrom | Martin Shoemaker | Alternity Generic | unknown |
| Simple Errand | Skip Williams | AD&D Generic | The Axe of the Dwarvish Lords |
| Mandolin Wind | Christopher Ravlin | Living City Pt 1 of Troubador's Reprise | |
| Return of the Fire Witch | Christopher Ravlin | Living City Pt 2 of Troubador's Reprise | |
| Hall of the Crimson King | Christopher Ravlin | Living City Pt 3 of Troubador's Reprise | |
| A Funny Thing Happened on the Way... | Willi Burger | Living City Pt 1 of Just Lookin' | |
| Stag Falls Knights | Willi Burger | Living City Pt 2 of Just Lookin' | |
| Pyre Down Below | Willi Burger | Living City Pt 3 of Just Lookin' | |
Series Seven (Jul - Sep 1999)
The Living City supplement was no longer available starting with this series onwards.
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Instruction Booklet | |||
| Crown of Salt | Jim Bishop | AD&D Forgotten Realms | Sea of the Fallen Stars |
| Cult of the Swamp Lord | Sean Reynolds | AD&D Generic | Council of Wyrms Campaign Option |
| Emissaries | John Rateliff | AD&D Greyhawk | Against the Giants |
| End of Innocence | J.D. Wiker | Alternity Star Drive | Systems of the Verge |
| Farewell to the Flesh | John Mangrum | AD&D Ravenloft | Carnival |
| Smoke and Mirrors | David Kizzia | SAGA Marvel Super Heroes | unknown |
Series Eight (Oct - Dec 1999)
As far as we're aware, only five modules (plus the Instruction Booklet) were released with this series.
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Instruction Booklet | |||
| Amongst Fungus | Jeff Quick | AD&D Forgotten Realms | Drizzt Do'Urden's Guide to Underdark |
| Dragotha's Lair | Bruce Cordell | AD&D Greyhawk | Return to White Plume Mountain |
| Epitaph | Jesse Decker | Alternity Dark Matter | Dark Matter Campaign Setting |
| Haunting of Silver Ruins | Anthony Valterra | AD&D Ravenloft | Van Richten's M.H. Compendium Vol 2 |
| Needle in the Eye | Chris Perkins | AD&D Generic | Guide to Hell |
Series Nine (Jan 2000), Ten (Feb 2000), Eleven (Mar 2000), and Twelve (Apr 2000)
The last four series (Nine through Twelve) were distributed electronically (.pdf files via e-mail, which then had to be printed out). There were no Instruction Booklets, and there was only one adventure per series.
| Module Title | Author | System | Linking Product |
|---|---|---|---|
| Crossbows & Crossbones | Sean Reynolds | AD&D Greyhawk | Slavers |
| Grudge Match | Scott Magner | AD&D Diablo II | Diablo II: The Awakening |
| Playing the Part | Jesse Decker | Alternity Star Drive | System Guide to Aegis |
| Rumors | Miranda Horner | AD&D Dragonlance | Rise of the Titans |
We've only seen a few Adventurer's Guild modules sold on eBay, so we hesitate to try and establish any sort of estimated value for them. We've given our best guess as to their rarity -- they are very rare -- now you be the judge.
