Adventurer's Guild Modules

In early 1998, TSR began releasing Adventurer's Guild modules to retailers.  The goal of the Adventurer's Guild program was to get people playing "prequel" adventures to upcoming products.  These new adventures would be played in game stores across the country to build interest in the new series of products due out.  Each adventure was original, but tied into a specific product in some fashion.  Most of the adventures supported AD&D 2nd Edition, but there were quite a few released for both the SAGA and Alternity systems.  These modules were only available to retailers.

The modules were released in "series" of modules, with a new series available every 3 to 4 months (from January 1998 to April 2000).  Any retailer who had signed up with the Adventurer's Guild program would be eligible to purchase a series; each series cost around $25 (except for the last four series, which were distributed electronically via e-mail).  After paying, the retailer would be sent that particular series along with various scoring sheets and RPGA sign-up pads.  Also, various prizes were sent, such as dice bags, T-shirts, and art prints.  These were intended for the top players of the session.  Starting with the third series and continuing through the sixth series, an additional set of adventures was available (for a $25 fee, of course); these were Living City adventures and were only available in this form through the Adventurer's Guild.  During the fifth and sixth series, a retailer actually had to specifically ask for this supplement instead of TSR offering it.

Additionally, around series six or seven, TSR started a scoring system.  If a retailer ran an adventure in his/her store and sent in the scores of the players, they would earn points.  These points let them purchase Living City adventures from the RPGA.  What adventures they received from this system and how much they cost is currently unknown, though we believe the modules offered were simply LC1 through LC4.

Print runs on these adventures are difficult to get exact numbers on.  Starting with Polyhedron #129 and continuing through #142, all of the participating stores in the Adventurer's Guild program were listed on the back of the issue.  According to Scott Magner, the TSR manager of the Adventurer's Guild program, TSR only printed enough copies to mail out to the stores who paid for them.  On an even more difficult note, there is certainly no way to determine how many of those retailers even bothered to purchase the Living City supplemental adventures that were available as well.  Suffice to say, those are even more rare than the standard Adventurer's Guild modules.

The following table is compiled from a quick count of the stores listed on the back of Polyhedron issues #129 to #142:

Issue # Store Count
12958
130153
131153
132153
133?
134118
135117
136117
13757
13879
13984
140260
141260
14281

Most of the series came with an Instruction Booklet telling you about the program, how to run and score the adventures, and how to send in all the information.  All of the Instruction Books are all very much alike, with only slight differences setting them apart.

The modules themselves are nearly identical in appearance.  They are all 16 pages, and most are saddle-stitched; there were a few that were stapled twice along the left spine. In short, most of the Adventurer's Guild modules look similar to the Jade Hare, without the color cover.

In 1999, TSR publicly released the TSR Jam, which was a 64-page compilation of seven of the Adventurer's Guild modules: Vale of the Dragon Oracle and Leviathan's Deep (from Series One), Return of the Pick-Axe, Blood Feud, Folds in the Tapestry, and Manxome Foe (from Series Two), and Heart's Final Beat (from Series Three).

Thanks to Rhea Shelley for most of the information on these modules, as well as the scans; to Adrian Newman for assistance and for the scan of the Series One Instruction Booklet; to Sean Reynolds for info on Of Varsks and Winter Witches; and to Erik Mona for help with this information.

All the adventures below are listed according to their respective series.  Each adventure shows the module title, author(s), setting it was designed for (AD&D, SAGA, or Alternity) and the linking product.  None of the Living City supplement adventures had corresponding products, all were designed for AD&D 2nd Edition, and all are set in the RPGA Living City.




Series One (Jan - Mar 1998)

We are guessing as to the start date of this series, based on the timeline of the other sets.  It should be noted that all the modules in this set have a copyright date of 1997.  Two of these modules (Vale of the Dragon Oracle and Leviathan's Deep) were later reprinted in the compilation module TSR Jam.

Module Title Author System Linking Product
Instruction Booklet      
Final Exam Rhias Hall AD&D Generic College of Wizardry
Leviathan's Deep Steven Brown SAGA Dragonlance Fifth Age Heroes of Hope
Marooned on Jakandor: Island of War H. Johnson AD&D Generic Jakandor: Island of War
Menagerie Thomas Reid & Monte Cook AD&D Planescape Planescape Monstrous Compendium
Of Varsks and Winter Witches Sean Reynolds AD&D Birthright Tribes of the Heartless Wastes
Vale of the Dragon Oracle Bryon Wischstadt AD&D Forgotten Realms Cult of the Dragon
Final Exam Final Exam
Leviathan's Deep Leviathan's Deep
Marooned on Jakandor Marooned on Jakandor
Menagerie Menagerie
Of Varsks Of Varsks
Vale of the Dragon Vale of the Dragon





Series Two (Apr - Jun 1998)

Four of these modules (Return of the Pick-Axe, Manxome Foe, Blood Feud, and Folds in the Tapestry) were later reprinted in the compilation module TSR Jam.

Module Title Author System Linking Product
Instruction Booklet      
Blood Feud Sean Reynolds AD&D Generic Monstrous Arcana Illithiad
Fallen Archmage Joseph Wolf AD&D Forgotten Realms Cormanthyr
Folds in the Tapestry Jeff Quick Alternity Generic Alternity Player's Handbook
Manxome Foe Christopher Perkins AD&D Planescape Tales from the Infinite Staircase
Pyramids of Brass Steven Brown SAGA Dragonlance Fifth Age Wings of Fury
Return of the Pick-Axe Christopher McKitterick AD&D Greyhawk Return of the Eight
Blood Feud Blood Feud
Fallen Archmage Fallen Archmage
Folds in the Tapestry Folds in the Tapestry
Manxome Foe Manxome Foe
Pyramids of Brass Pyramids of Brass
Return of the Pick-Axe Return of the Pick-Axe





Series Three (Jul - Sep 1998)

The Living City supplements began appearing with this series.  Heart's Final Beat was later reprinted in the compilation module TSR Jam.

Module Title Author System Linking Product
Instruction Booklet      
Heart's Final Beat John Mangrum AD&D Ravenloft Champions of the Mist
Ill Omens H. Johnson AD&D Greyhawk The Adventure Begins
Salvage Thomas Reid Alternity Star Drive Star Drive Campaign Setting
Second Chance Steve Miller AD&D Ravenloft/Greyhawk Vecna Reborn
Special Delivery Robert Wiese AD&D Forgotten Realms City of Raven's Bluff
Throne of Huangdi Richard Dakan SAGA Marvel Super Heroes Marvel Super Heroes RPG
 
Caravan James Ward 1st Living City Tournament  
At Last, Ravens Bluff Bruce Rabe 2nd Living City Tournament  
Counterfeit Dreams Skip Williams & Jean Rabe 3rd Living City Tournament  
unknown unknown 4th Living City Tournament  
Downunder the Living City Wayne Straiton 5th Living City Tournament  
Day of the Raven James Buchanan 6th Living City Tournament  
unknown unknown 7th Living City Tournament  
Curse of Red Death Wayne Straiton 8th Living City Tournament  
Heart's Final Beat Heart's Final Beat
Ill Omens Ill Omens
Salvage Salvage
A Second Chance Second Chance
Special Delivery Special Delivery
Throne of Huangdi Throne of Huangdi
Caravan Caravan
At Last, Raven's Bluff At Last, Raven's Bluff
Counterfeit Dreams Counterfeit Dreams
Scan Needed unknown
Downunder Downunder
Day of the Raven Day of the Raven
Scan Needed unknown
Curse of Red Death Curse of Red Death





Series Four (Oct - Dec 1998)

The Instruction Booklet to this series was the first to have the year and season on the cover (Fall 1998).

Module Title Author System Linking Product
Instruction Booklet      
Avengers: Live Kree or Die! Steven Kenson SAGA Marvel Super Heroes Avengers Roster Book / Masters of Evil
Beast Within James Wyatt AD&D Ravenloft Children of the Night: Werebeasts
Burn Pirates Richard Dakan Alternity Star Drive Star Drive Campaign Setting
Dungeon of the Hark Eric Boyd AD&D Forgotten Realms Demihuman Deities
Trail of the Tylor Steven Brown SAGA Dragonlance Fifth Age The Bestiary
Trouble With Derro Erik Mona AD&D Greyhawk The Adventure Begins
 
False Prophesy Stephen Glasgow Living City Adventure 1  
What In The World Is This? Bob Person Living City Adventure 2  
Call of the Griffon Clinton Tate Living City Adventure 3  
Birds of a Feather Wayne Straiton Living City Adventure 4  
Pillar of the Community John Terra Living City Adventure 5  
Greater of Two Evils Wade Heilman Living City Adventure 6  
Live Kree or Die! Live Kree or Die!
Beast Within Beast Within
Burn Pirates Burn Pirates
Dungeon of the Hark Dungeon of the Hark
Trail of the Tylor Trail of the Tylor
Trouble with Derro Trouble with Derro
False Prophesy False Prophesy
What in the World is This? What in the World is This?
Call of the Griffon Call of the Griffon
Birds of a Feather Birds of a Feather
Pillar of the Community Pillar of the Community
Greater of Two Evils Greater of Two Evils





Series Five (Jan - Mar 1999)

Module Title Author System Linking Product
Instruction Booklet      
Interfall Ron Bedison Alternity Generic Starships
Legacy of Venom Lucien Soulban AD&D Ravenloft Van Richten's M.H. Compendium Vol 1
Light Fantastic Lisa Smedman AD&D Forgotten Realms The Demihumans of the Realms
Mission Brief 6106 SD XXXIV Christopher McKitterick AD&D Greyhawk Scarlet Brotherhood
Pages of Doom Robert Wiese & Jeff Quick SAGA Marvel Super Heroes unknown
Spawn of Sable Steve Miller AD&D Dragonlance The Sylvan Veil
 
Dangerous Alliances Alex Lombardi Living City at War 1  
A Spell of Bad Weather Tom Prusa Living City at War 2  
Foolish Pride Daniel Donnelly Living City at War 3  
Search for the Truth Daniel Donnelly Living City at War 4  
Longest Night Roger Rhodes Living City at War 5  
unknown unknown Living City at War 6  
Whistling In The Dark Gregory Dreher Living City at War 7  
Interfall Interfall
Legacy of Venom Legacy of Venom
Light Fantastic Light Fantastic
Mission Brief Mission Brief
Pages of Doom Pages of Doom
Spawn of Sable Spawn of Sable
Dangerous Alliances Dangerous Alliances
Spell of Bad Weather Spell of Bad Weather
Foolish Pride Foolish Pride
Search for the Truth Search for the Truth
Longest Night Longest Night
Scan Needed unknown
Whistling in the Dark Whistling in the Dark





Series Six (Apr - Jun 1999)

Module Title Author System Linking Product
Instruction Booklet      
Children of Solace Steven Brown AD&D Dragonlance Dragonlance Classics 15 Anniv
Deepening Shadows James Wyatt AD&D Ravenloft Children of the Night: The Created
Displaced Ed Stark AD&D Greyhawk Return to the Keep on the Borderlands
Hand of Justice David Donnelly AD&D Forgotten Realms unknown
Project: Maelstrom Martin Shoemaker Alternity Generic unknown
Simple Errand Skip Williams AD&D Generic The Axe of the Dwarvish Lords
 
Mandolin Wind Christopher Ravlin Living City Pt 1 of Troubador's Reprise  
Return of the Fire Witch Christopher Ravlin Living City Pt 2 of Troubador's Reprise  
Hall of the Crimson King Christopher Ravlin Living City Pt 3 of Troubador's Reprise  
A Funny Thing Happened on the Way... Willi Burger Living City Pt 1 of Just Lookin'  
Stag Falls Knights Willi Burger Living City Pt 2 of Just Lookin'  
Pyre Down Below Willi Burger Living City Pt 3 of Just Lookin'  
Children of Solace Children of Solace
Deepening Shadows Deepening Shadows
Displaced Displaced
Hand of Justice Hand of Justice
Project: Maelstrom Project: Maelstrom
Simple Errand Simple Errand
Mandolin Wind Mandolin Wind
Return of the Fire Witch Return of the Fire Witch
Hall of the Crimson King Hall of the Crimson King
A Funny Thing... A Funny Thing...
Stag Falls Knights Stag Falls Knights
Pyre Down Below Pyre Down Below





Series Seven (Jul - Sep 1999)

The Living City supplement was no longer available starting with this series onwards.

Module Title Author System Linking Product
Instruction Booklet      
Crown of Salt Jim Bishop AD&D Forgotten Realms Sea of the Fallen Stars
Cult of the Swamp Lord Sean Reynolds AD&D Generic Council of Wyrms Campaign Option
Emissaries John Rateliff AD&D Greyhawk Against the Giants
End of Innocence J.D. Wiker Alternity Star Drive Systems of the Verge
Farewell to the Flesh John Mangrum AD&D Ravenloft Carnival
Smoke and Mirrors David Kizzia SAGA Marvel Super Heroes unknown
Crown of Salt Crown of Salt
Cult of the Swamp Lord Cult of the Swamp Lord
Emissaries Emissaries
End of Innocence End of Innocence
Farewell to the Flesh Farewell to the Flesh
Smoke and Mirrors Smoke and Mirrors





Series Eight (Oct - Dec 1999)

As far as we're aware, only five modules (plus the Instruction Booklet) were released with this series.

Module Title Author System Linking Product
Instruction Booklet      
Amongst Fungus Jeff Quick AD&D Forgotten Realms Drizzt Do'Urden's Guide to Underdark
Dragotha's Lair Bruce Cordell AD&D Greyhawk Return to White Plume Mountain
Epitaph Jesse Decker Alternity Dark Matter Dark Matter Campaign Setting
Haunting of Silver Ruins Anthony Valterra AD&D Ravenloft Van Richten's M.H. Compendium Vol 2
Needle in the Eye Chris Perkins AD&D Generic Guide to Hell
Amongst Fungus Amongst Fungus
Dragotha's Lair Dragotha's Lair
Epitaph Epitaph
Haunting of Silver Ruins Haunting of Silver Ruins
Needle in the Eye Needle in the Eye





Series Nine (Jan 2000), Ten (Feb 2000), Eleven (Mar 2000), and Twelve (Apr 2000)

The last four series (Nine through Twelve) were distributed electronically (.pdf files via e-mail, which then had to be printed out).  There were no Instruction Booklets, and there was only one adventure per series.

Module Title Author System Linking Product
Crossbows & Crossbones Sean Reynolds AD&D Greyhawk Slavers
Grudge Match Scott Magner AD&D Diablo II Diablo II: The Awakening
Playing the Part Jesse Decker Alternity Star Drive System Guide to Aegis
Rumors Miranda Horner AD&D Dragonlance Rise of the Titans
Crossbows & Crossbones Crossbows & Crossbones
Grudge Match Grudge Match
Playing the Part Playing the Part
Rumors Rumors

We've only seen a few Adventurer's Guild modules sold on eBay, so we hesitate to try and establish any sort of estimated value for them.  We've given our best guess as to their rarity -- they are very rare -- now you be the judge.

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