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DM Magazine issue #19 is out
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Post Posted: Wed Aug 27, 2008 12:06 pm 
 

I am very happy to inform you guys that our new issue (after almost two years) of the Italian retrogaming magazine is out and ready to be downloaded. In the menu ;) we have: Tim Kask remembers Gary Gygax, a review of the High Fantasy RPG, a profile on Giovanni Ingellis (one of the Italian game indistry pioneers) an interview with Emanuele Vietina about Lucca Games 2008 and a review of Chainmail (!). Warning: the magazine is in Italian! You can download it at: http://www.grottadimerlino.com/dm_magazine.html (along the other 18 issues!)

  


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Post Posted: Wed Aug 27, 2008 8:42 pm 
 

Any plans to translate some of the articles into English? :D


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Post Posted: Wed Aug 27, 2008 10:34 pm 
 

Yeah, my Italian is a little rusty, like 1500 years rusty.... by which I mean I took 2 years of Latin in college...

Seriously, I would be interested in reading this in English, if you and other Italian Acaeum members would be willing to translate it.

Regards,

N.

  

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Post Posted: Thu Aug 28, 2008 4:40 am 
 

Sorry guys, we have no plans to publish the magazine in English (it would be too big an effort and we are doing it for fun anyway). I have toyed with the idea for an English speaking section with original content, but my fellow editor did not like the project so it was shelved:cry: But you can look at the pretty pictures of Italian games  8)

  

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Post Posted: Thu Aug 28, 2008 12:13 pm 
 

Herewith is my article:

My world has been lessened; my friend and one-time mentor is gone. But, unlike the overwhelming majority of us, he will not be forgotten any time soon; he touched too many lives while on this planet.

Several years ago, whilst sitting in the dark enjoying Peter Jackson's second hobbit opus, The Two Towers, I experienced a quick flash of pride that once I had been a very small part of the cultural phenomenon that had eventually led to this image flickering on the screen before me. Before D&D, the only "fantasy" movies were Harry Harryhausen's Aladdin and Sinbad movies. (I always regarded the monster movies like Godzilla and Rodan and the like as a separate genre; and never cared for them at all.)

"Before D&D"; that's like saying "before steam engines" or "before internal combustion engines", because that's what D&D was—the driving force behind a veritable revolution in fiction, in movies, in culture and without question, in gaming. The only thing even slightly rpg-like before D&D was Diplomacy; that's a little like saying that before Gutenberg there were woodblock cutters.

D&D started a cultural tsunami that changed the face of all it inundated leaving nothing the same in its wake.

I first met Gary pre-D&D, through Chainmail. I called him up out of the blue in late '73 or very early 1974 to talk about medieval miniatures and rules. My call was answered by a most genial and gentlemanly fellow that was the soul of kindness and courtesy who took no offense at being called at home one evening by a stranger. In fact, I got the idea that he admired my initiative in tracking him down. There were other calls, trips to a fledgling convention called GenCon in '74 and '75 where we met in the flesh, and eventually I moved to Lake Geneva with my wife and daughter to go to work in his brand-new company publishing his dream.

Gary was very well read, erudite and prone to writing in a style that hearkened back a generation to when writing well was a prized art and good writers were known for their ability to "turn a phrase". Oh, Lord, could he turn a phrase. My job was to take his writing and edit it down into something more easily digestible by readers not as skilled as he. It used to kill me sometimes; I felt at times that I had to "dumb it down" so less well read readers could understand it; kind of like "Homer for Dummies". And I mean no slight to those early readers; they were already part of an elite reading audience that had cut their teeth on Vance, Anderson, de Camp and JRRT. They were our first market.

I think back to the times we sat in his study in those early days, smoking a good cigar and sipping some vino. Yarning about the possibilities ahead of us, I don't believe that either of us envisioned what was ahead for D&D, RPG's, gaming in general, the miniatures industry or any of the rest of it.

Throughout the entire rollercoaster ride that followed, I never knew the man to put on airs or to get a larger-than-life sense of himself. He remained "just Gary" and was somewhat bemused by the whole phenomenon as it developed. Look how many quotes attributed to him say that what he thought about something wasn't that important in the cosmic scheme of things. I never knew him to be short or curt or nasty with anyone at any convention. He shunned that kind of limelight.

Gary's nature was such that he never looked for the bad in anyone; an argument can be made that that trait was a failing and led to getting involved with some people that did not share his decent nature and later betrayed him or sold him out. Be that as it may, he was at heart a very decent and moral man throughout his life. He strove mightily to be a good father and husband. He was a great boss and collaborator, and a pleasure to edit.

Think about it: decent and honest, talented, well read, imaginative and strove to be a good father. Can any of us wish for more to said about us at our passing?

And to top it all, his imagination and creativity, his visions and work have influenced three generations of people in a positive and profound way. What more can any of us strive for? What more can any of us hope to have said about us after we are gone?

I am going to miss the quiet breakfasts we had planned for his porch at LGGC; I had to suck it up to face attending in his absence. But I will always treasure the memories that I have. I must content myself with the thought that God had need of a great storyteller and DM to run games in heaven, and Gary is there now, on a wonderful screened in porch, with a gentle breeze to waft away the cigar smoke, but not strong enough to blow his notes around, beguiling and challenging the great minds around him to step into his world and have some fun. My life is better for having known him, and I will miss him greatly.


Tim Kask
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Post Posted: Thu Aug 28, 2008 12:20 pm 
 

Always a pleasure to read your stories, Tim, but especially the recollection of Gary. Thank you. I wish I could have known him as well, and as long, but I am content to have had my few years -- you are right: he will not be forgotten, or diminished.


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