darkseraphim wrote:But I'm going to help playtest and offer advice.
darkseraphim wrote:I think it's too late, and the playerbase is too fractured and angry.That being said, I also feel that this is the last chance for D&D as a tabletop RPG franchise. Pathfinder is taking massive chunks out of WotC and deservedly so.But I'm going to help playtest and offer advice. I don't think they'll succeed, but I do admire that they're trying, and I would bet that the design team's jobs are on the line. I'm going to do my best to be positive and try to help.And yeah that means I'm going to tell them AD&D and BECMI are where they need to go back to. That's the core.
Badmike wrote:Here's some of the stuff I would like to see:Move away from a computer game experience to what makes D&D unique, the tabletop game experience. D&D is not World of Warcraft and should not try to be in an attempt to impress younger computer savvy gamers.I don't think it's impossible to both appeal to newer fans of tabletop gaming and bring in older fans. 3E seemed to be able to do this while 4E did not. Mike B.
Badmike wrote:Here's some of the stuff I would like to see:Compatibility with older editions
Badmike wrote:Again release the older PDF modules and rules sets
Badmike wrote:A beginner set in the style of Frank's Red Box
Badmike wrote:Character generator and DM helper much the same as the AD&D 2.0 core rules
Badmike wrote:Move away from a computer game experience to what makes D&D unique, the tabletop game experience.
bbarsh wrote:Weird that they would shoot 4e in the back so far in advance of yet another system.