MetamorphosisSigma wrote:The Leiber/Gygax/etc. photo is pretty cool. Hadn't seen that one before. As for the rest, I'll follow my grandmother's advice for once (actually, she was a critical old bitty, but I don't feel like a flamewar ).
MetamorphosisSigma wrote:Very well stated, darkseraphim. This pretty much sums up my reaction to the interview. It sounds as if Rob would have preferred that D&D remain a strictly hobbyist phenomenon, something that happened in Gygax's basement and the basements of other creative types that "got it" and ran with it, like Hargrave, Barker, etc. And for him I guess it has. The problem I have with this perspective is that, had this been the case, I never would have heard of the damn game, and neither would 90% of the people who still play it or are involved with it in one way or another. While the mass-marketing and product development strategies that went on in the late '70s and onwards might not have been an unalloyed boon for the D&D game in terms of its "artistic" merit, they did have the virtue of making the RPG hobby accessible to me and a host of other 10-year-olds. For that, I'm grateful, and I'm glad TSR "sold out".
JasonZavoda wrote:Like Rob is saying, the framework is there, the match has been lit and the game will either set your imagination on fire or it won't, and maybe nothing will.
clangador wrote:AD&D all the way. Once I got a hold of that, it's all I really wanted to play. Back in the day, we use to scoff at OD&D as being too simple.
Kaskoid wrote:Ahh, the folly of ignorance and youth....
On the "interview": Hmmm, is that so? Interesting take on the very earliest days of the company (the first five, when I was there) for someone who had no hand in running it, making any marketing decisions and was seldom about the place.
Badmike wrote:Well I can say for a fact we were young and stupid.
MetamorphosisSigma wrote:By the time many of us noticed the AD&D hardcovers on the shelves of our mall B. Dalton's and Waldenbooks as middle-schoolers and were intrigued enough to beg our parents to buy them, the original game was no longer widely available.I'm just saying, we didn't all grow up in Wisconsin, or some other place where OD&D was prevalent (or even heard of), before AD&D came online.
Munafik wrote:As an aside, a few years back I won an auction on my favorite module of all time, The Forgotten Temple of Tharizdun