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D&D Is Now Literature
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Sage Collector

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Post Posted: Sat Oct 23, 2010 4:18 am 
 

Just came across this education document:

"STANDARD 3.2 Read and respond to classic and contemporary fiction, literary
nonfiction, and expository text, from a variety of literary genres
representing many time periods and authors (e.g., myth, epic, folklore,
drama, poetry, autobiography, novels, short stories, philosophical
pieces, science fiction, fantasy, young adult literature, creative non-
fiction, hypertext fiction)."

Hypertext fiction? Is that what I think it means? I was at a writers' conference awhile back, where an author of such texts (computer RPGs) claimed they would never become true literature. Time will tell I suppose.

  


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Post Posted: Wed Nov 03, 2010 9:50 pm 
 

I teach (amongst other things) a course in fantasy literature at a university  in Canada and one of the most interesting aspects of it (for me) is how fantasy and imagination gets channeled into all kinds of new forms (especially in the last 30 years or so). Yes, we'll be reading classic short stories and novels, but we'll also be discussing a graphic novel, a computer RPG (Planescape: Torment) and D&D.  I even toyed with the idea of assigning "Tomb of Horrors" (but decided there was too much else they'd need to know to get into a discussion of it).  All this may sound a little weird (as not being very "literary"), but I figured that the point of fantasy is to push boundaries, so why not?

Really, my secret agenda is to brainwash all my students to pick up and play 1st edition (although I'd be happy even if they started in on 4th . . . ).

So sure D&D is literature -- why not?

  

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Post Posted: Fri Nov 05, 2010 9:33 am 
 

If D&D had been a subject in school when I was there, my grades would have been a whole lot better.   8)

God knows I did plenty of extensive independent study on the material.


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Post Posted: Fri Nov 05, 2010 9:41 am 
 

I believe that (A)D&D actually helped me gain better grades BITD, as it opened a new world of fantasy literature which in turn gave a direction for my own writing and increased my vocabulary.

Whilst neither being a blunt stick nor the sharpest tack in school, it certainly gave me confidence to discuss points with a better grasp of the language.

It also helped develop an imagination that certainly seems to be evident in my kids too!  :lol:


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Post Posted: Fri Nov 05, 2010 10:00 am 
 

Same here. I had already read Tolkien when I came to AD&D, but began reading a wider variety of fantasy lit from Appendix N of the DMG.

Conversely, reading so much "High Gygaxian", while inspiring me to let loose with my own writing style (perhaps too much so) and expanding my vocabulary into hitherto unimagined areas, also deeply ingrained a variety of misconceptions which I took at face value. I still occasionally spell "ax" with an "e" on the end, LOL, and for years I had the meanings of the words "aesthetic" and "ascetic" mixed up because of its misuse in the description of the monk class in the PHB. There are quite a few other such examples in the hardcovers, many of which I only caught years later.

  

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Post Posted: Fri Nov 05, 2010 10:02 am 
 

I don't think the idea (overall) of D&D as a beneficial teaching tool should be neglected. While I would never condone it as a part of a curriculum, the benefits of the hobby for young minds is certainly there.
Reading and understanding a rule book takes, or illicits, thought. Kids have to be able to read and comprehend. While many already possess the skill, those who are weak will improve their skills. This goes well beyond D&D and includes any game system, be it a rpg or a strategy board game.
Simple math skills are constantly used. Some games more than others. Champions, for example, requires plenty of math to generate a character. And playing the game requires constant simple addition and subtraction - again, the kids may not be learning anything new, but they are basically doing loads of homework without knowing it. Repitition is a good thing.
I know I dodged the "literary" aspect of the original post. And to be honest, I do not consider D&D or any other game a work of actual literature, though I would agree that there are elements here and there and some are very, very good.


And I could've bought these damn modules off the 1$ rack!!!

New modules for your Old School game http://pacesettergames.com/

Everything Pacesetter at http://pacesettergames.blog.com/

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Post Posted: Fri Nov 05, 2010 10:27 am 
 

Funny enough, I was at a library book sale yesterday, and in the section of kid's books, in a box marked "Teaching Materials", I found a D&D Warcraft RPG book.  :?:

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