deimos3428 wrote:Ok, I'm going to assume you're making those numbers up. (The numbers I'm using are definitely made up.)If the same company invested the same amount of money in aggressively promoting and supporting version A, they could easily have 2-3 times as many new customers as they would with version B. Version B is an unknown commodity. It's generally also far cheaper to reprint the existing version than to start an entirely new publishing process. Add perhaps another 20k or so existing customers who might need to replace their books, as well. Not to mention any new Version A supplements, which your now much larger fanbase will also likely buy. The current WotC strategy is a "grab and dump" approach. (Grab the money, dump the customers.) That's very short-term thinking. If I were a holder of WotC's stock, I'd be outraged. Granted, they're being propped up by their parent corporation, so the affect on Hasbro shareholders is negligible.
Xaxaxe wrote:If I'm understanding it correctly, there seems to be some sort of argument that WotC and/or other gaming companies must constantly "evolve or die." But, even if I were to completely buy into that theory, wouldn't it mean that WotC would be releasing an entirely new RPG system now instead of just adding another refinement to an overly-refined system?
SH60B wrote:I'll have a hard time with 4E, just becuase of the $ I have forked out for 3.5 sourcebooks.... I'm thinking my gaming group will remain 3.5 for a long while.
The online gaming table, hmmm.. i'm in two minds about it. IN one respect it's a cool visual but in another, it shoves the table top game more and more into the world of online computer game. Which I suppose I disapprove of in a way. If I want to play a video game i'll play a video game, but if I want to use my imagination, i'll rp. I suppose it's a personal preference, I like to keep computers out of table top, i'm old fashioned like that.
flying_purple_monkfish wrote:Gleemax is a stupid name, what were they thinking?
gleemax a.The one with higher authorityb.The power housea.I am the Gleemax OBEY AT ONCE!b.He is the gleemax in basketball.
improvstone wrote:Is gleemax actually a word?
Badmike wrote:Games like Monopoly have managed to survive for decades based on one age old concept: marketing.
deimos3428 wrote:Ok, I'm going to assume you're making those numbers up. (The numbers I'm using are definitely made up.)
FormCritic wrote:15) One can only hope there will not be a cruel backstab that creates 4.5. In fact, I think everyone should write letters to WOTC letting them know that they do not intend to purchase 4.0...choosing instead to wait for 4.5. Maybe they'll get that message.Mark
FormCritic wrote:There is also an excellent possibility that it will draw in the 30-something gamers who played 2nd Edition
4) Dungeons and Dragons occupies the pinnacle of a sub-culture market that must be continually renewed. A huge percentage of D&D gamers stop playing the game every year. These losses must be replaced.
5) It is extremely difficult to draw a new customer into a game that consists of dozens of hardback books. The re-incarnation of Dungeons and Dragons becomes necessary every 8-10 years or so if only for that reason.
6) The quality of supporting game products is irrelevant to their sales value. Customers buy game products either on impulse, based upon the cover, or because they are collecting everything. (And, to be honest, low quality is not limited to 3.0/3.5. Lots of D&D stuff has sucked over the years...yet still sold.) Gamers who are finished with a game do not care about quality...even if the quality impovement is extreme.
7) Game companies do not exist as charitable organizations. Their purpose is to make money. The disagreements between the Gygax Gamers and the New Money people in TSR were not disagreements over whether to make money so much as how to make money. The New Money people were business people...which is why they won. Had the Gygax Gamers won, there would still have been a slump in game sales in the early 80's...one that would probably have been fatal to TSR.
9) Supporting an existing game with module and supplement sales is a model that specifically does not work after a certain point.
10) Because the market is shrinking, WOTC must come up with a way to expand that market. Gleemax and online tabletops are a means to that end. There is also an excellent possibility that it will draw in the 30-something gamers who played 2nd Edition...lured by the chance to renew their old gaming groups.
14) Ergo...If anyone is still reading...WOTC has put out 4.0. If 4.0 sustains the company they are sure to put out 5.0.
Badmike wrote:Uh, Mark, you just contradicted yourself...you just spent a very well thought out post telling us that the Gaming Company goal is money at all costs...then in the last point fervently hope WOTC doesn't try to make money in three years by offering an update? How many editions of 3.5 did WOTC sell? Better yet, did YOU buy it Mark?You can bet money on 4.5 in a few years....Mike B.
FormCritic wrote: I believe the poster Mystaros is Steve Marsh.
Also, remember that an increase in quality will not attract former gamers because they no longer engage in the game in any quality at all.