FormCritic wrote:Interesting. A return to 1st Edition game rules might explain why Monte Cook left the project.
davidc wrote:FormCritic wrote:I don't get it. Was this mailed to you?I signed up to be a playtester a while back (presumably, many many others did too, hence the server issues)... they sent out the download links for the playtest materials this morning. The info was at http://www.dndnext.com (I think, can't check now from the office computer). I'm sure someone with better writing than myself will post a review of the playtest rules soon... at first glance, it seems very 1E-ish, with the 3.0/3.5/D20 mechanic for checks, but very simple and uncluttered... also, at this point miniatures appear optional with specific reference to 'theatre of the mind' role playing as a legitimate style. Again, at first glance, I like what I see and will play-test it
FormCritic wrote:I don't get it. Was this mailed to you?
davidc wrote:Got my first 5.0 collectible Attachment:DSCN3947.JPGThat's about as old-school as it gets... I'll be reading through it at lunch today - can't wait!I think the playtest sign-up is still available at WOTC's site.
Zenfinite wrote:OK. Apparently I'm allowed to discuss the new rules as long as I don't quote anything verbatim, post any pictures or upload video of me playing the game. So, here we go.First off, this is barely an RPG. The packet was small, the rules are SUPER light, so far. Honestly, I was going to run a playtest group, but, there really isn't much to playtest. Let's hit some bulletpoints:Same dice.Same stats.Spells are IN, powers are OUT.No feats.Where do I start digging deeper? Hmmm. First off, they are barely rules. Seriously. Was like, 30 pages. I chalk this up to a first time playtest and they want to keep it simple and get some basic feedback. PC creation looks about the same. Spells are back! You actually memorize spells and cast spells and normal stuff like that. What they did change is cantrips/orisons. Now you get certain essentially zero level spells that you can cast as much as you like. So, when your wizard gets done casting his two sleep spells, you have magic missile or burning hands to fall back on. That simple way to keep everyone useful longer in the game is excellent IMHO. You still get the 4E version of "resting" with a short rest and a long rest. No healing surges, you gotta cast heal spells. Powers look like they are gone. Now it's "swing your longsword for d8 damage" and that's it. I'm not going to say feats are gone because they allude to them with the way certain math interacts and stuff. Weapon proficiencies and stuff like that. Skills are going to be here, they reference them, just no lists or explanations quite yet. Everything is stat based. EVERYTHING. Also, they try to "empower" the DM by "allowing" them to make all sorts of rules calls on the fly, which, I've been doing for decades now but apparently nobody else has :roll: Here's my final thoughts. First off, these rules are FAR too light to really make any kind of judgement on how good it is or anything. It's just basic, basic, framework rules so far. Furthermore, I think, from reading these early rules, that they will go with a layered approach. It seems like it would be easy to say "no feats, no skills" then add a layer of skill checks, say, then add a layer of feats. Then add a layer of I dunno....whatever other layers they want to add on. So, you could go with just the plain pizza, but, if you add 7 toppings, it's still a pizza, but now it's YOUR pizza. Any questions? Ask away.ZenP.S. To JasonZ, you've been hearing wrong. HP for players is up from 1st Ed, obviously (the lvl 1 pregen wizard has 18 hp) but I never thought having 3 hp was fun. YMMV. Monsters do have ability scores, and it would be very easy to "layer" on HD for monsters. PCs already have them. No feats (yet) and definitely no healing surges. It's like 1E in that it can be VERY rules light, I think was what they were going for.
darkseraphim wrote:...feels like talking about Raiders with people who have only seen Crystal Skull
red_bus wrote:darkseraphim wrote:...feels like talking about Raiders with people who have only seen Crystal SkullNoooooooooooooooooooooooooo!!!!!!!!! Why why???