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WOTC Halts PDF Sales...Discuss
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Post Posted: Mon Apr 13, 2009 12:49 pm 
 

'Dickhead' describes Marcus to a tee. Spot on.


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Post Posted: Mon Apr 13, 2009 10:09 pm 
 

Marcus may be a hardhead, but that's not a crime.  "Dickhead" is kind of strong.

From Marcus' article:

Now, let me be clear.  I will still be ordering White Wolf’s Exalted, True20 and Pathfinder.  I am not boycotting anyone's products, or dismissing their efforts.  All of those companies, and those products, do well in my store(s).  But, I am insulted that my friends, my business "partners" or "publishing suppliers" value another sales channel so much that they would make a special effort to support that channel over the one I have worked in for 20+ years, and hope to work in for another 20.


Can discounted PDFs be made available for a FLGS to sell?  Surely some publisher or FLGS can figure out a way to sell PDFs to online or walk-in customers.

  

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Post Posted: Mon Apr 13, 2009 11:12 pm 
 

Whatever you think of Marcus King (He always seems to come over as a bit of a pratt imo), his point is quite fair. Times are extrememly hard for games stores, and if suppliers/publishers are actively undermining the job that bricks and mortar stores do, then it can come as no surprise that they are becoming a dying breed.

He's a man trying to make a buck, and it probably seems to him that he's having the piss taken out of him by the very people that, in the past, have been in a mutually supportive/beneficial business relationship. Of course it could be argued that its just desserts - but then marcus isn't the only store owner that this is potentially hurting.

Personally I've never been a fan of pdf's but surely this must have an impact on actual sales, even if it is a small one. (And the value of an actual OB 3  not being affected by the free availability of a download is kind of neither here nor there - no-one is buying a s/w  OB 3  because it's a great product - it's rare, therefore it's worth having in its physical form). Comparing this download to a download of a current book used in actual gaming could be seen as being a bit divisive, meant simply to undermine Marcus' moan.


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Post Posted: Tue Apr 14, 2009 1:40 am 
 

Can discounted PDFs be made available for a FLGS to sell?  Surely some publisher or FLGS can figure out a way to sell PDFs to online or walk-in customers.


Legally? Not sure. Probably need a resell license for it, or some other cockamamie ritual complete with sacrifice and monkey fling.. but, the entrepreneurship is strong, so I would not hold it past some to start selling "rare pdfs" on "even more rare USB thumb drives, CD and DVD ROM, and the all-powerful, most rare thing of all... paper!" Yeah, I can see that now, in fact. "To get this, you have to buy $100 in books" (which used to sound like a lot -- now it's two items.) Yep, easy way for the inclined store owner to entice... its like Free RPG day, but everyday.


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Post Posted: Tue Apr 14, 2009 1:59 am 
 

I think Marcus main focus is not on PDF's but rather companies are directly doing things (releasing free PDF's or sales campaigns) that effect his ability to sell product at a profit and not helping him sell the stuff he bought before they changed the market (in his eyes)... I can see his point of view really...

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Post Posted: Tue Apr 14, 2009 11:00 am 
 

Heh.  Well, if they want to cower back into the 20th century that's their business (or lack thereof).  The djinni is out of the bottle and they can't cram it back in.  They can certainly go after pirates, but with this give-and-yank-back they've created a market of honest buyers who are hooked on their .pdf products, who now have no legal outlet for their preferred medium of information.

Personally I think nothing beats the hardcopy for nostalgia and tabletop play.  That's why I started collecting.  But these days I prefer the .pdfs for my adventure writing and projects.  For example I've created a resource that unifies all mentions of a monster (bugbear, drow, etc.) in each product, and pulls all of the info on tactics, armor, variants, etc. into a "super monster manual" (1972-1985) for true AD&D flavor.  Online indices are inferior for such purposes and that project never would have happened without searchable .pdfs.  Same with my current magic item resource.

But I'd really like to see them sell D&D.  WotC is not a bad company, but I feel that no one in charge there has really "gotten it" since Peter Adkison (who had a good heart but may be lacking in the delivery and politics).  Seeing AD&D2 never come to pass because the game was sold as a gag license for HackMaster made me sick to my stomach.  It's time for the fans to become invested in the industry again.

But there's no going back again.  The future is electronic.  If WotC doesn't see that (head in the sand), they'll find their sales dwindling as players head to .pdf-suppored properties, home brews, piracy or just the big bad ogre they don't want to think about ... MMOs.

Their failure to see a quality experience in D&D Online will ultimately prove to be their downfall.  The audience has changed, the world has changed.  The people who still love pen and paper don't need WotC or their products, they already have everything they need and imagination.

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Post Posted: Tue Apr 14, 2009 1:49 pm 
 

I don't see DMs sitting at the table with laptops only. If that were the case we'd be facing the extinction of poly' dice too. But PDFs make the DM's prep' work so much faster and easier. That's the gap they're trying to ignore. I hear the faint chimes of a death knell for 4E and WoTC. I'd be willing to wager a change of ownership is coming, followed by 'D&D Original' or some such revamp to sever ties with WoTC's line; medium term.


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Post Posted: Tue Apr 14, 2009 2:10 pm 
 

mbassoc2003 wrote:I hear the faint chimes of a death knell for 4E and WoTC. I'd be willing to wager a change of ownership is coming, followed by 'D&D Original' or some such revamp to sever ties with WoTC's line; medium term.

Well, if you listen to the latest conspiracy theorists, this is all a part of bringing in D&D's assets in-house to make a nice, neat package to sell off. You could have said the same when Paizo lost the license to Dungeon and Dragon, but as we saw, they simply changed the format. I wouldn't be surprised if they went to a similar digital (non-.pdf) service to access the back-catalog of TSR/WotC products.

  

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Post Posted: Tue Apr 14, 2009 3:31 pm 
 

What 'non-PDF' digital format options do they have?
Microsoft's bundled Vista bollocks? HTML? Adobe have that entire market well and truely stitched up.
If they're gonna go digital, they have to talk turkey with Adobe about DRM. And if they're gonna go back down that route, their only viable choice is PDF.
It'd be like watching babies learning, wouldn't it?

Anyone think WoTC made the right decision killing Dragon and Dungeon? On any level?


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Post Posted: Tue Apr 14, 2009 4:57 pm 
 

mbassoc2003 wrote:Anyone think WoTC made the right decision killing Dragon and Dungeon? On any level?


No.

But then we got Pathfinder out of it so some good has come from that decision.

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Post Posted: Tue Apr 14, 2009 6:40 pm 
 

mbassoc2003 wrote:What 'non-PDF' digital format options do they have?

I agree that anything other than a .pdf is absolutely ridiculous. I subscribe to The Hockey News, and rather than give .pdfs of the issues, their online provider is Zinio, which is a HORRIBLE non-searchable format. I hate, hate, hate it. But with all the terrible PR that WotC is garnering, it wouldn't surprise me if they went to such a vendor for their online content.

EDIT: I don't know if Zinio's format is non-searchable. I tried using it once for about five minutes, and decided that it was terrible and never used it again.

  

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Post Posted: Tue Apr 14, 2009 9:53 pm 
 

mbassoc2003 wrote:What 'non-PDF' digital format options do they have?
Microsoft's bundled Vista bollocks? HTML? Adobe have that entire market well and truely stitched up.
If they're gonna go digital, they have to talk turkey with Adobe about DRM. And if they're gonna go back down that route, their only viable choice is PDF.
It'd be like watching babies learning, wouldn't it?

Anyone think WoTC made the right decision killing Dragon and Dungeon? On any level?


I am not sure if the file format is the issue, but they may restrict availability to DDI or another subscription program.

  

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Post Posted: Wed Apr 15, 2009 2:53 am 
 

Restricting access from people who pay for it from a chain of online resellers to people who pay for it from their own store only does not change the problem of piracy.

That's like refusing to sell D&D through all stores except one owned by WoTC in order to reduce shoplifting. How stupid do you have to be not to realise this.

What we're seeing here is knee-jerk reactions from a company that is failing at management level. No longer having leadership or direction, they flail around wildly in the hope of escape.


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Post Posted: Wed Apr 15, 2009 7:28 am 
 

mbassoc2003 wrote:............... What we're seeing here is knee-jerk reactions from a company that is failing at management level.
No longer having leadership or direction, they flail around wildly in the hope of escape.


I think that there is no escape for them as they seemingly always fail to see the many traps they have blundered into over the years.
Or....
If they DO see those blunders, then they are too corporate minded bean counting stupid to realise that this latest action is yet another of those crippling traps.


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Last edited by Gnat the Beggar on Wed Apr 15, 2009 9:07 am, edited 3 times in total.
  

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Post Posted: Wed Apr 15, 2009 7:46 am 
 

Still, the game needs new leadership and direction. It's been descimated by WoTC during its tenure, and now it's time for a good shake up. Whether WoTC do it, or whether a new custodian steps in, we're beginning to hear the rumblings of a dying game once again. And it's about time. There is a distinct feeling of unease and discontent around WoTC, the same way there was with TSR under larda.... Lorraine's dictatorship. Dragon and Dungeon were nails in the coffin, the 4E license and now the PDF fuckup all continue to seal their fate. Honestly, like Hasbro give a shit?


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Post Posted: Fri Apr 24, 2009 2:38 am 
 

SoulCatcher78 wrote: I wonder what it would take for Hasbro to release the liscense?


Still at p.1, and reading through this entire thread, but sometimes I just lose it and start to daydream.

Yes, me, the head honcho of TSR (sorry, 20 minute pause while I go out for an inspirational walk and .... what a difference a 40 minute walk can make. a technique highly recommended for all writers!) ....

The first thing that I had thought of would have to wait. Roll back the clock a few years, and Gary gets a phone call. "Hi, Gary? Is it OK if I call you Gary? I'm the president of TSR now, and I would hope that you would like to write the next edition of AD&D. You've got total artistic control with that one, and final say on what goes and what doesn't, everything down to the last detail. Umm ... I hope you say yes ... I don't know if you realize how much this means to millions of people out there, but if you're not into it right now, the offer, well, plea, is always open!"

Cool. 1st and most important thing done. Then, I find 4 women who have nothing to do with D&D, to serve as financial managers / PR experts. 4 women for each of the cardinal directions, all dressed in Caldwell/Frazetta 'clothing' of their own specifications. (As long as they show a lot of skin and carry extremely deadly weapons, then I'm a happy man). Sorta like caryatid columns, except that they have unlimited mobility and other options. All that taken care of, it frees me up for the more important creative work (while at the same time having 4 reminders that there are more important things in life than gaming).

That done, I get a nice mattress for my room (with a balcony, either that, or on the ground floor near the herb garden, yes appendix J), so I can sleep at work, instead of wasting time commuting to some kind of a home in the suburbs.

Then I would ensure a source of clean water, redo the cafeteria to something like a tavern (out with the pop and junk food), provide sleeping areas for those who would want them (see below), and hire a permanent doctor with naturopathic training to ensure that everyone's health needs are taken care of (yes, we can get aches and pains from sitting in front of these computer machines too long).

For staff, I would send out invites to everyone, artists incl. from the early 80s period. Then, I would send out invites to one person from DF, one from Canonfire, one from Candlekeep, one from DL, at a minimum. At the very least, lines of communication would have to opened and maintained with the sages of the other settings as well.

Creative staff would work on 6 hour days, 4 times a week. If they want to work overtime, unpaid, on their projects, then it's up to them. In the meantime, they have a roof over their head and credit at the tavern.

Above done, I would turn to some of my projects of interest:
* ressurection of UA/Gold Box (DOS graphics and all), making fullest use of new possibilities that technological advances have made possible since then.

* an 'edition' that compiles all the most complex and detailed rules from earlier editions. not as something to play, but something to read, and think about (yes, there a lot out there who take great pleasure and satisfaction from merely reading the books). Maybe of interest to philosophers.

* an experimental 'edition' that uses the 1E rules and adventures, but halves the creatures appearing, halves the level requirements, halves the treasure, halves the magic items, and keeps everything else basically as is. (Yep S1 Tomb of Horrors, an adventure for character levels 5-7)
Non-collectible miniatures (like storable box sets, all of the same format) boosters to go along with the adventures. Why sell people things that they don't need?

(note: the above two would be akin to the relationship between D&D and AD&D during the 80s. Hopefully, Gary would be continuing the actual game, the above would just be trying out new ideas, to see how they read/play).

* re-release of the Best of Dragon. Basically all of the original AD&D.1 articles, in their original form, bound into hardbacks.

* what to do about the early mods? part of me would want to re-release them as is (although this might hurt Ebay sellers), but some of them were so 'perfect' that I would feel it to be a crime against all D&D/AD&D gamers if they weren't available in their original form. what to do?

* ongoing support (digital floorplans, etc.) for the classic adventures.

** a few other surprises as well, but it would be important that most of what would be produced would be decided by others in the company, ensuring that the needs/wants of the various gaming communities out there are met.

As to pdfs (hopefully to bring this back around to the thread), I would reactive them, but I've never been really happy with the pdf format. I would look into other electronic formats (even if that meant developing new technologies), so that these electronic versions would be of the maximum use and value to the people who use them.

Back to reading this thread (thanks for the inspiration!)

John

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Post Posted: Fri Apr 24, 2009 8:46 am 
 

4 women for each of the cardinal directions, all dressed in Caldwell/Frazetta 'clothing' of their own specifications. (As long as they show a lot of skin and carry extremely deadly weapons, then I'm a happy man).


I was in a dream state for a while after that statement.... :oops:
Sorry what were you saying John?
Evetually, I was able to return to the real world and read the rest... purposely by-passing the portion above....

Nice dream world you have created there.
If only it could be real, or at least most of it.
I agree with your mixed feelings about re-releasing the older modules.

The first thing would have been wonderful.... 8)


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Post Posted: Tue Apr 28, 2009 11:18 pm 
 

http://www.wizards.com/default.asp?x=dnd/4news/20090428
Keep on the Shadowfell pdf for free with the quick-start rules.
See WotC has some PDF love :lol:

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