Plaag wrote:Sorry I can't turn off my analytical mind, but you have a 55% chance to hit since 1-9 miss and 10-20 hit an AC 10.
FormCritic wrote:Possibly the only valid argument I have heard that 3.0 is not D&D came from Deimos (see above).....that rolling a d20 to see if a guard lets you out of jail is not actually role-playing.:
sauromatian wrote:OD&D would have handled it with a 2D6 roll adjusted for Charisma: on a 9-11, the jailer "accepts offer." Whether OD&D or 4e, it's up to the DM's discretion.
deimos3428 wrote:Um, no. What you've stated is for the attempt at hiring an NPC into service, not for getting the party out of hot water. It doesn't require roleplaying because it takes place during "down time", not during actual gameplay in a dungeon. I suggest you reread the whole of page 12, but I'll sum up:
deimos3428 wrote: One thing that's really getting frusterating is the amount of complete misinterpretation and direct comparison being made between OD&D and 4E. They might both be round, but they're not both apples, folks.
sauromatian wrote:Thirdly, why should hiring mercenaries be devoid of role-playing?
deimos3428 wrote:It shouldn't, obviously. Hiring mercenaries outside of gameplay (or doing anything else outside of gameplay) is devoid of role-playing.
deimos3428 wrote:Presuming to explain to us how 4E is similar to OD&D, on this board, is extremely insulting.
sauromatian wrote:We are both participants on this board, we are both 'us.' The hobby doesn't belong to any exclusive set of insiders, neither does this forum.
Aneoth wrote:that was my 1000th post
FormCritic wrote:1000 Hooray! Congratulations, Aneoth!
deimos3428 wrote:As one of us, naturally you too would be upset if some moron had the nerve to suggest that the newest bit of fluff from WotC's spew-machine is the equal of the late EGG's pioneering work, no?
Deadlord39 wrote:I agree with you, Saruman, but what Deimos and a lot of others, including myself, have an issue with is WoTC labeling it D&D. The ONLY reason they labeled it D&D is to ride on the name built by 1E.
Zenfinite wrote:I actually think the skill set for 3.5 is the best skill rules that have ever been in any D&D game....I mean, if you had a poor DM, man, your game just sucked. Newer rule sets I think give the DM a bit more padding, so he doesn't have to micromanage every possibility. Levelling in AD&D was dull as hell too. Now, you get feats! Skills! Stat points! Huzzah! AD&D? You got next to nothing. One new spell. If you could cast them! A fighter got a die roll for HP, and an extra 5% chance to hit. That's dull and you all know it....Just taking this moment to pimp my friend Bruce Cordell. He's a writer for WoTC, and does a LOT of modules and stuff. The guy is a great writer, person, all around top notch. Whatever he writes I buy, and I suggest anybody who hasn't checked him out, give him a chance and run an adventure or two from him. It's just really well done. Thanks.
deimos3428 wrote:Don't worry about rambling, and you're entitled to your opinion. I just don't understand the need to post it on the Acaeum. There are plenty of other internet forums to discuss the wonders of WotC, last I checked this wasn't really one of 'em.I can't speak for others, but I come here to get away from that modern stuff, not read more posts advertising it.