Versimilitude wrote:Hi,Malc and I had a great time, many thanks!Met lots of new people, and old friends.Played 4 games, enjoyed them all immensely (and even got 3 prizes - thanks guys!)Hotel wasn't THAT bad - as soon as you learned to avoid the restaurant, it was fine.When the stars are right, we will attend again!Cheers,KAL
Badmike wrote:ScketreWhisp® wrote:Please don't make this mistake ...it's NOT the first weekend of June, it's the first THURSDAY of June every year.So sometimes that is the first weekend, and sometime it's the second weekend ie: this year it was the second weekend since June 1st was on a Friday.If you start marking the first weekend of every year, you might miss one !Just put aside the first two weeks of June every year and you'll be good, plus you really need the extra time to prepare/recover from all the con goodness. (btw, the con wont' be the first weekend in June again until 2014)Mike B.
ScketreWhisp® wrote:Please don't make this mistake ...it's NOT the first weekend of June, it's the first THURSDAY of June every year.So sometimes that is the first weekend, and sometime it's the second weekend ie: this year it was the second weekend since June 1st was on a Friday.If you start marking the first weekend of every year, you might miss one !
Badmike wrote:Also the Sandy Petersen/Steve Marsh panel into the origins of Call of Cthulhu was very, very interesting.
Badmike wrote:I felt like attendance was far less than it should of been for most of these (in the 10-20 range, I thinkg the CoC panel was the least at 9-10 attendees). I attribute this to not really having panels last year (due to Rob's Dungeon design class) and to the fact the panels were held in the board rooms on the complete opposite side of the con where all the main rooms were (no walk by traffic to speak of). I thought the raffle and auction filled the room very nicely, though I would also like to see them next year held in a bigger room with more walk-by traffic. I'm sure we'll find a good space for next year.
Badmike wrote:Just a note, if you are interested in copies of the limited edition digest modules we sold at NTRPG Con this year, they will go up on RPG Marketplace either today or tomorrow. If you don't already have an account there, then get one now!!!http://rpgmarketplace.com/Mike B.Digests available:Wee Warriors Reprint: Misty Isles (D&D)Tim Kask: Castle of Glass & Sinister Secret of Sweetmeade Abbey (OD&D)Steve Winter: The Death of Tlangeshan (Empire Petal Throne), Rendevous With Ruinator (Gamma World), and The Tomb of Amemnes (D&D)Erol Otus: Island Town (D&D)
JohnGaunt wrote:Mostly untitled photos.Day 0 (Wednesday):. . . http://s134.photobucket.com/albums/q90/ ... 20Day%200/Day 1 (Thursday):. . . http://s134.photobucket.com/albums/q90/ ... 20Day%201/Day 2(Friday):. . . http://s134.photobucket.com/albums/q90/ ... 20Day%202/Day 3 (Saturday):. . . http://s134.photobucket.com/albums/q90/ ... 20Day%203/Day 4 (Sunday):. . . http://s134.photobucket.com/albums/q90/ ... 20Day%204/
Toric wrote:After a break in the afternoon, we played in Tim Kask's Snakeriders of the Aradondo OD&D game Friday night. This was such an interesting and unique experience! I have played AD&D 1e and 2e, and plenty of basic and expert D&D but had never played OD&D. Tim's game certainly didn't disappoint. Peril around every corner, jungle teeming with giant carnivorous apes, caimans, giant frogs and bigger things, and a dangerous and spooky underground environment. I played a Dwarf Fighter and my son was a Human Thief. Sadly my son is the one who taught us lesson learned #1 as mentioned by Tim in his Con recap earlier in this thread. Climbing a tree while on watch and invisible only to fall asleep later is not conducive to survival. He was dragged away by apes never to be seen again, except for a hand and some clothing fragments. Another PC died after having his head torn from his shoulders by a giant snake (Kingofpain I believe) but at least he survived until the very end of the session before dying a horrible death. All in all this was an incredibly fun session and a real glimpse into the mind of Tim Kask.
Toric wrote:Then it was OD&D Lich Dungeon with Frank Mentzer Saturday night. I've long admired Frank's work and was really looking forward to playing D&D with him as the DM. This game didn't disappoint. Frank runs a great game. I played a Cleric and my son played a Fighter. We had fun with the puzzles in this old school dungeon that Frank reminded us that he wrote in the 1970's. We encountered some not friendly kobolds and then orcs. Two of us were killed, my character included. My son's character dragged mine out of the dungeon and he had a chance to survive after some healing from an NPC Cleric but I failed my system shock roll with a whopping 90% on my roll. I won't soon forget the Mad Cleric knocking on doors and eventually finding one to speak back to him. He was making a couple of the player's in the group nervous and overly cautious but I thought it was great fun! Thanks to Kingofpain for making this an even more memorable game than it would have been, and thanks for the beer! Thanks to Frank for running a fun game!
Toric wrote:And thanks to Kingofpain for the welcoming my son and I to Dallas, being a genuinely nice guy and the free beer!