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Pathfinder/3.5 D&D What is the difference?
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Post Posted: Fri May 06, 2011 7:35 pm 
 

The only really BAD versions of GW were third and Sword & Sorcery's version. Third at least tried to keep the feel of 1st/2d. Sword & Sorcery didn't even bother.



  

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Post Posted: Wed May 11, 2011 10:53 pm 
 

I just picked up Mutant Future from Goblinoid Games and it looks promising as a modern version of original Gamma World.


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Post Posted: Thu May 12, 2011 7:59 am 
 

clangador wrote:I just picked up Mutant Future from Goblinoid Games and it looks promising as a modern version of original Gamma World.


Despite having it explained to me a million times, I still can't figure why anyone would buy/play a "retroclone" when the real thing is still easily had, and IMO superior to a copy, however closely based it is on the original (and from what I can gather Mutant Future isn't that close to GW). To each his own.


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Post Posted: Sun May 15, 2011 7:17 am 
 

MetamorphosisSigma wrote:
Despite having it explained to me a million times, I still can't figure why anyone would buy/play a "retroclone" when the real thing is still easily had, and IMO superior to a copy, however closely based it is on the original (and from what I can gather Mutant Future isn't that close to GW). To each his own.


It is easier to get people to play new games rather than old long out-of-print games. It is as simple as that.


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Post Posted: Sun May 15, 2011 8:04 am 
 

Compromise On!


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Post Posted: Sun May 15, 2011 3:46 pm 
 

If you say so. I don't feel that is the case. I, also, play OSRIC instead of AD&D for the same reason.


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Post Posted: Mon May 16, 2011 12:03 pm 
 

Another difference I'm noticing in Pathfinder, from 3.5, is that the spells are toned down a little. You don't really see it unless you're looking for it.


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Post Posted: Mon May 16, 2011 7:16 pm 
 

What's the main thrust of the changes for spells? IIRC, a lot of the spell durations were shortened from 3.0 to 3.5 (quite reasonably, I think; some of the buff spells lasted for hours  :roll: in 3.0). Same sort of thing?


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Post Posted: Tue May 17, 2011 10:46 am 
 

MetamorphosisSigma wrote:What's the main thrust of the changes for spells? IIRC, a lot of the spell durations were shortened from 3.0 to 3.5 (quite reasonably, I think; some of the buff spells lasted for hours  :roll: in 3.0). Same sort of thing?


They kept the proper duration of spells from 3.5. It's more of toning down the damage and effects of spells. Some spells now do d6 per level as opposed to d8... A spell like Hero's Feast now only gives you a +4 sv. vs. poison, as opposed to immunity to poison for the duration of the spell... that sort of thing...


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