bbarsh wrote:I am not sure what the point is here. The authors supplied a product and were paid for the product. Are you suggesting they were ripped off because the purchaser of their products may made more money than the author?
bbarsh wrote:I am not sure what the point is here. The authors supplied a product and were paid for the product. Are you suggesting they were ripped off because the purchaser of their products may made more money than the author? Let's see, the publisher has to research and design the product, pay for any and all IP items included (writing, artwork, etc), pay for editing, pay for production, pay staff to distribute and track, pay lawyers, pay truck drivers, pay insurance, pay taxes (not a small amount by any stretch), pay operating costs, take a risk that the product will actually sell as predicted (never a consistent thing), and a whole host of other cash-sucking issues. Oh, and have some money left so that the product actually turns a profit so they can hire more people and create more products and keep paying that underpaid, chained-to-a-desk author to keep producing material.I am sorry, but I have no pity for authors or illustrators who actually sell their stuff. It is really easy to suggest they are on the short end, but in the end, it is typically the other way around.
serleran wrote:You'll note I said TSR which does not include 3rd or 4th edition as those are strictly WotC releases, though not having all the books anymore, I would not be able to confirm with 100% reliability that nothing was reused. There was a great deal of art recycling in the 2nd edition era.Perhaps they discovered, at last, they have a huge amount of property obtained when buying TSR and have decided to start using it. I wouldn't mind seeing some re-releases of some of the Ravenloft art, for example, but I'm not holding my breath on it.
SimperingToad wrote:Oh, I'm not disputing the re-use during the TSR era. And I also think you are correct in the reasoning. However, I do not think that is the case now.It's targeted marketing, such as the many versions of Monopoly out there. Can't get people to buy the regular game? Make copies they 'must have' because it is modelled on a favorite TV show, sports team, etc. Similarly, I think the re-use of the old art is most definately targeting the gamers of that era. To what effect remains to be seen, but I suspect Wizbro thinks they will get a lot of purchases by the old guard.