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Post Posted: Sat Sep 04, 2010 2:38 pm 
 

ADVENTURES!

We do NOT need another campaign setting.

The most useful game item is an adventure that can be dropped into any campaign setting and used right away.

Quests that are linked to a campaign map, kingdom, specific ocean or setting-specific circumstance are way way less useful.  Instead of using space on how the characters get to the encounter area, why not use that space on maps and descriptions for actual encounters.  Let the DM decide how they get there.

Also...we don't need more special rules or spells.  God, that has been done to death already.

If you're going to introduce a new monster type, try to make it something worth killing.  For instance, a 9th-11th level adventure that includes stats for a new nuisance monster.  Totally inappropriate.  But, a new and pissed off type of giant?  Cool!


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Post Posted: Sat Sep 04, 2010 2:58 pm 
 

Yep, I'd agree with adventures. Makes for more use in a multitude of areas. I'd originally been thinking setting, but for a mass market, adventures will sell better and be of more use.

But I'd like them to be old school up to 2nd End, not 3e or 3.5. Personally.  :)


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Post Posted: Sat Sep 04, 2010 5:52 pm 
 

FormCritic wrote:We do NOT need another campaign setting.


Consider this strange alternate reality scenario.  What if Gary had never put together and published The World of Greyhawk folio back in 1980?  Instead he and TSR decide to make Blackmoor the default setting for D&D.  Over the next few decades he writes snippets about it in a few magazine columns and publishes a few short adventures set in this massive campaign world he and his friends have been playing in since the inception of D&D.  When he finally has time to put everything together and get it published, someone tells him that there just isnt any interest in another campaign world and he will be better off putting his energies into a collectible card game.  Then he dies three days later in a horrific gardening accident.  His widow throws thirty years of campaign notes in the garbage the following week.

Sounds like a terrifying episode of Fringe.  8O

Which reminds me.  Frank do you own the license to any of the work you did for TSR?  Specifically the R series of adventures?  Might be interesting to see some of those updated and republished.


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Post Posted: Sat Sep 04, 2010 10:09 pm 
 

Kingofpain89 wrote:Frank do you own the license to any of the work you did for TSR?  Specifically the R series of adventures?  Might be interesting to see some of those updated and republished.

Sure would, but it's not gonna happen. Okay, 'way outside chance that I buy back the rights (for all the R's, 1-12). Less than 1/10 of 1% I'd guess.

mandalaymoon wrote:Aquaria, yes, if it's specifically tied in to Greyhawk.

Not gonna happen.

F

  


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Post Posted: Sun Sep 05, 2010 5:21 am 
 

Maybe it should be along the the lines of both setting and adventure.  A portion of the world with an adventure included.  If it sells well both elements can be supported at the same time.

  

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Post Posted: Sun Sep 05, 2010 4:19 pm 
 

FormCritic wrote:We do NOT need another campaign setting.

The most useful game item is an adventure that can be dropped into any campaign setting and used right away.



I agree.  
I don't have the time or inclination to learn the demigods, mythology,
geography, history, heroes, villains, economics, runes
or farcical aquatic ceremonies of a new campaign setting.

However, as I mentioned above, a "small-scale" setting (e.g., island,  haunted house)
that can dropped into an existing campaign could be fun to read about,
especially if it's creative and original.

Keith

Edit: removed stuff


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Post Posted: Mon Sep 06, 2010 12:17 am 
 

An adventure that could be used in a homegrown or other campaign would be great. New monsters are a plus. I'm open to level and whether it's wilderness, city, or dungeon crawl.
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Post Posted: Tue Sep 07, 2010 9:20 am 
 

i would love to see adventures.

thats the number one for me
the shipping to brazil is a little high, so i must admit that i would prefer material that i could use with the rules im using.

i would not like to buy a new system..core books, supplements, etc.  

IMO, a new system would be good, but with new adventures, you dont have to create a new "group" of players

well, i beleive that any material from you guys would be great, anyway :D

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Post Posted: Tue Sep 07, 2010 10:12 am 
 

JasonZavoda wrote:Adventures, adventure, and more adventures.

Accessories, maybe, but it depends entirely on what kind of accessory. NPCs, as someone mentioned a Rogues Gallery, new monsters, magic items or spells.

Settings are much less useful to me because I use Greyhawk or my own. I like to plunder ideas, certainly, but I am not looking for another setting.


Mosty agree with this.
Well, actually all of it. :lol:


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Post Posted: Tue Sep 07, 2010 12:08 pm 
 

Adventures, most preferably by you, Frank.


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Post Posted: Tue Sep 07, 2010 12:11 pm 
 

Blackmoor wrote:I would prefer a large setting first and adventures that fit in it coming out consistently (perhaps one every month or two)


Frank,

You need to publish Aquaria. Pure and Simple.



IMHO (and I'm sure I'm in the minority here...)

What happened to the traditional [Publish your campaign setting], then [Support it with good product, adventures, etc.]?

[/u]


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Post Posted: Tue Sep 07, 2010 12:11 pm 
 

Blackmoor wrote:I would prefer a large setting first and adventures that fit in it coming out consistently (perhaps one every month or two)


Frank,

You need to publish Aquaria. Pure and Simple.



IMHO (and I'm sure I'm in the minority here...)

What happened to the traditional [Publish your campaign setting], then [Support it with good product, adventures, etc.]?

Edit - Sorry for the double post


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Post Posted: Tue Sep 07, 2010 12:19 pm 
 

Invincible Overlord wrote:
Frank,

You need to publish Aquaria. Pure and Simple.



IMHO (and I'm sure I'm in the minority here...)

What happened to the traditional [Publish your campaign setting], then [Support it with good product, adventures, etc.]?

Edit - Sorry for the double post


Completely agree with this post.  Get Aqaria out please. :)


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Post Posted: Tue Sep 07, 2010 12:35 pm 
 

Invincible Overlord wrote:What happened to the traditional [Publish your campaign setting], then [Support it with good product, adventures, etc.]?
We're rethinking everything, from square one.

That model may work. Or there may be a better way to do things.

The world isn't what it was in 1985. Nor even 2005.

And I don't have the benefits of the giant soapbox of TSR'85... nor the liabilities.  :wink:

* * * * * * * * * * * *

(And just to soothe Andy:)

Invincible Overlord wrote:What happened to the traditional [Publish your campaign setting], then [Support it with good product, adventures, etc.]?
We're rethinking everything, from square one.

That model may work. Or there may be a better way to do things.

The world isn't what it was in 1985. Nor even 2005.

And I don't have the benefits of the giant soapbox of TSR'85... nor the liabilities.  :wink:

* * * * * * * * * * * *

(At least *I'm* not a post 'ho.)

  


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Post Posted: Tue Sep 07, 2010 3:46 pm 
 

Invincible Overlord wrote:
Frank,

You need to publish Aquaria. Pure and Simple.


Agreed.

Invincible Overlord wrote:IMHO (and I'm sure I'm in the minority here...)

What happened to the traditional [Publish your campaign setting], then [Support it with good product, adventures, etc.]?



Well I'll join you in that minority.

  

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Post Posted: Tue Sep 07, 2010 7:15 pm 
 

Invincible Overlord wrote:
Frank,

You need to publish Aquaria. Pure and Simple.


What is Aquaria?


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Post Posted: Tue Sep 07, 2010 7:53 pm 
 

Unofficial Link (but pretty good) might be able to shed some light. Frank has printed some of it, in very limited volume (I believe it was 50 copies).


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Post Posted: Tue Sep 07, 2010 8:05 pm 
 

Aquaria might sell as well as any adventure module. I mean, I know I'd buy it instantly, but I honestly think that adventures would sell better, and adventures that were not heavily linked to any particular setting.

A good adventure I can drop either in the Flanaess in the Greyhawk campaign or use in my own setting would be immediately useful to me, and I'd keep buying new ones as they came out. I feel like there would be a much wider audience for them than any setting, even a great one.

But I'd love to get my hands on Aquaria to read and plunder for ideas.


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